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JIMMY GRIFFITHS
Systems, Engines, Graphics, Animation
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Guilded is a game where you play as the manager of a town in a medieval fantasy world. This is a capstone project that I've worked on from the beginning of fall semester in 2019 to the end of spring semester in 2020.
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Production II project done in Montreal with one of the largest teams I ever worked with. Players have to delve into an ancient, ever changing ruin with their friends to see how far they can get.
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A graphics project to learn Vulkan - the low level API created by the Khronos Group. Me and another programmer started completely from scratch to create a Vulkan pipeline and renderer.
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Animation Programming final project to create a character controller. We created a little game where you play as a hand to showcase IK / FK blend, FK blend, and otherwise.